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The gameplay of Trails of Cold Steel is similar to previous Trails games, being a traditional Japanese role-playing video game with turn-based battles. It adds free camera movement and fully 3D character models. [1] The game has a new battle system, designed for commands in fights to be selected at a faster rate.
Trails features a large cast of characters and consists of interconnected story arcs set across different nations on the continent of Zemuria: Liberl (Trails in the Sky), Crossbell (Trails to Zero and Azure), Erebonia (Trails of Cold Steel), and Calvard (Trails Through Daybreak). The first game in the series was released in 2004, with 13 main ...
The gameplay of Trails of Cold Steel II is similar to the first Trails of Cold Steel game, being a traditional Japanese role-playing video game with turn-based battles. [1] Game progression is no longer tied to the school schedule structure of the original, with the game now centered around traveling the world rather than attending classes. [2]
The Trails of Cold Steel arc would follow, starting with The Legend of Heroes: Trails of Cold Steel in 2013 and ending with Trails of Cold Steel IV in 2018. [2] The Legend of Heroes: Trails into Reverie is the epilogue to the Crossbell and Cold Steel/"Erebonia" arcs.
Trails to Azure and its predecessor, Trails from Zero, were not localized in English by the time of the Japanese release of Trails of Cold Steel in 2013. Falcom subsequently approached Xseed Games , who had previously localized Trails in the Sky , and requested that a localization of Trails of Cold Steel be prioritized instead, resulting in ...
The game is a part of the Trails series, itself a part of the larger The Legend of Heroes series, and follows Trails of Cold Steel III (2017) as the final entry of the Trails of Cold Steel arc. Trails of Cold Steel IV was released for the PlayStation 4 in Japan in September 2018 and worldwide in October 2020, with ports for Nintendo Switch ...
Trails Through Daybreak marks the start of the second half of the series' narrative, and the beginning of a new story arc that continues with its sequels Trails Through Daybreak II and Kai no Kiseki. It features a new proprietary game engine by Falcom that replaced the PhyreEngine used in the Trails of Cold Steel series. [2]
Adaptation of Trails of Cold Steel Six volumes; the second, third, and fourth released in 2015, [ 62 ] [ 63 ] [ 64 ] the fifth in 2016, [ 65 ] and the sixth in 2018 [ 66 ] Written by Mao Emura, illustrated by Riri Sagara, and published by Field Y