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Compared to the original, 3D Construction Kit II has double the number of controls and commands for added complexity and flexibility. Transparent objects can be created and ones that fade over time. The game supports rounded objects such as "flexicubes" and spheres, which were not possible in the original 3D Construction Kit. This feature is ...
FlexSim Software Products, Inc. A discrete event simulation software with a drag-and-drop interface for modeling simulations in 3D. January 21, 2022 [6] GoldSim: GoldSim Technology Group LLC Combines system dynamics with aspects of discrete event simulation, embedded in a Monte Carlo framework. September 21, 2015 [7] GPSS: Various
3D Construction Kit (US, Canada and Israel release title: Virtual Reality Studio), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark , it was released in 1991 on multiple platforms .
Modeling, virtual reality, real-time modeling, video game creation, computer aided design Proprietary: Rhinoceros 3D: 2020-12-08 v 7 McNeel Windows, macOS: Modeling, computer aided design, scripting with Grasshopper, many plug-in for simulation, CAM, BIM, rendering, and more Proprietary: Salome: 2020-12-01 v 9.6 Open Cascade EDF CEA: Windows ...
RealityCapture (RC) is a photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams. The most common fields of its current use are cultural heritage (art, archaeology, and architecture), full body scanning, gaming, surveying, mapping, visual effects (VFX) and virtual reality (VR) in general.
Microsoft Robotics Developer Studio includes support for packages to add other services to the suite. Those currently available include Soccer Simulation and Sumo Competition by Microsoft, and a community-developed Maze Simulator, a program to create worlds with walls that can be explored by a virtual robot, and a set of services for OpenCV.
Virtuality applied their technology to non-gaming use cases. Project Elysium was a virtual reality system developed by Virtuality for IBM for use in architectural, medical and educational markets. [60] [61] The system, released in July 1994, included a visette (headset) and hand-held control device called the V-Flexor. [62] [63]
The Omni is a locomotion simulator designed to work as a game controller, and allows gamers to physically walk within the game environment in which they are playing. It is used in tandem with the HTC Vive for a full virtual reality game setup. The surface is bowl-shaped and requires special low friction shoes or shoe covers.