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  2. Erdős–Tenenbaum–Ford constant - Wikipedia

    en.wikipedia.org/wiki/Erdős–Tenenbaum–Ford...

    The Erdős–Tenenbaum–Ford constant is a mathematical constant that appears in number theory. [1] Named after mathematicians Paul Erdős , Gérald Tenenbaum , and Kevin Ford , it is defined as δ := 11 + log ⁡ log ⁡ 2 log ⁡ 2 = 0.0860713320 … {\displaystyle \delta :=1-{\frac {1+\log \log 2}{\log 2}}=0.0860713320\dots }

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    k 3 = b · (c + d) Real part = k 1 − k 3 Imaginary part = k 1 + k 2. This algorithm uses only three multiplications, rather than four, and five additions or subtractions rather than two. If a multiply is more expensive than three adds or subtracts, as when calculating by hand, then there is a gain in speed.

  4. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Cycles of the unit digit of multiples of integers ending in 1, 3, 7 and 9 (upper row), and 2, 4, 6 and 8 (lower row) on a telephone keypad. Figure 1 is used for multiples of 1, 3, 7, and 9. Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5.

  5. Balanced ternary - Wikipedia

    en.wikipedia.org/wiki/Balanced_ternary

    Balanced ternary is a ternary numeral system (i.e. base 3 with three digits) that uses a balanced signed-digit representation of the integers in which the digits have the values −1, 0, and 1.

  6. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Four bags with three marbles per bag gives twelve marbles (4 × 3 = 12). Multiplication can also be thought of as scaling. Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit.

  7. Multiplicative group - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_group

    The group scheme of n-th roots of unity is by definition the kernel of the n-power map on the multiplicative group GL(1), considered as a group scheme.That is, for any integer n > 1 we can consider the morphism on the multiplicative group that takes n-th powers, and take an appropriate fiber product of schemes, with the morphism e that serves as the identity.