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This is an accepted version of this page This is the latest accepted revision, reviewed on 20 February 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...
Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.
An update for the PC version of the game released in September 2016 included a device driver named Capcom.sys, as a part of the game's anti-cheat measures, which was seen by players and security analysts as a rootkit. Capcom has since provided a rollback. [230]
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Steam Deck runs SteamOS version 3, based on the Arch Linux operating system. While SteamOS had been previously developed for Steam Machines using Debian Linux, Valve stated that they wanted to use a rolling upgrade approach for the Deck's system software, a function Debian was not designed for, but which is a characteristic of Arch Linux. [39]
No Man's Sky is an action-adventure survival game developed and published by Hello Games.It was released worldwide for the PlayStation 4 and Windows in August 2016, for Xbox One in July 2018, for the PlayStation 5 and Xbox Series X and Series S consoles in November 2020, for Nintendo Switch in October 2022, and for macOS in June 2023.
NEC PC-6001, MSX, Sharp X1, Family Computer, Mobile (i-mode, EZweb, Keitai) June 1983 [proprietary engine] Below the Root: Dale Disharoon: Windham Classics: DOS, Commodore 64, Apple II, MSX: 1984 [proprietary engine] The Black Sanctum [3] Mark Data Products [4] Mark Data Products [4] TRS-80, DOS: 1984: Graphical update of the 1981 original ...
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.