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The Sims 4: Outdoor Retreat is the first game pack for The Sims 4, released on January 13, 2015. Outdoor Retreat focuses on outdoor camping, similar to a vacation in Three Lakes in The Sims 2: Bon Voyage, [12] [13] and that in the forest lots on Vacation Island featured in The Sims: Vacation. It includes a new destination, many new objects, new ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 28 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [18] [19] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
A Guide to the Project Management Body of Knowledge — Sixth Edition provides guidelines for managing individual projects and defines project management related concepts. It also describes the project management life cycle and its related processes, as well as the project life cycle. [9] and for the first time it includes an "Agile Practice ...
Margot Robbie is set to produce The Sims live-action film FREDERIC J. BROWN/AFP via Getty Images Margot Robbie is set for her first big screen project following the record breaking success of the ...
The Sims series (2000–2014) The Sims (2000)—by Will Wright, published by EA for the PC. The Sims 2 (2004). The Sims 3 (2009). The Sims 4 (2014). Animal Crossing series (2001–2020)—a life simulator by Nintendo. It has also been dubbed as a "communication game" by the company as had Cubivore, Doshin the Giant and GiFTPiA. [17]
These life simulation games deemphasize the business and management elements though the player often still needs to make decisions on purchases and how they manage their time in game to be successful. Examples of such games include The Sims series, the Story of Seasons series, the Animal Crossing series, and Stardew Valley.
The Sims – by Will Wright, published by EA for the PC (2000), and sequels, The Sims 2 (2004), The Sims 3 (2009) and The Sims 4 (2014). Tomodachi Life – by Nintendo True Love – (1995), a Japanese erotic dating sim and general life simulation game where the player must manage the player's daily activities, such as studying, exercise, and ...