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  2. Chill (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Chill_(role-playing_game)

    Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. [2] Players take on the role of envoys, [3] members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) [4] that tracks down and eliminates evil in the world.

  3. Pacesetter Ltd - Wikipedia

    en.wikipedia.org/wiki/Pacesetter_Ltd

    Chill was possibly Pacesetter's most well-known product. [2] It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's games and all of its backstock. [1]: 199 Chill is owned by

  4. DriveThruRPG - Wikipedia

    en.wikipedia.org/?title=DriveThruRPG&redirect=no

    Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply. ... DriveThruRPG. Add languages ...

  5. Vampires (Chill) - Wikipedia

    en.wikipedia.org/wiki/Vampires_(Chill)

    Vampires makes a good supplement for Chill and fascinating reading for those who enjoy vampire tales." [3] In Issue 186 of Dragon (October 1992), Rick Swan called this "the best of the Chill sourcebooks — in fact, one of the best horror sourcebooks, period." Swan described the writing style of Gali Sanchez and Michael Williams as "a ...

  6. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    1–3: 1-5607-6139-3: Endless Armies: Jeff Grubb: 1991 ― 32: FMA2: 4–6: 1-5607-6146-6: City of Gold: John Nephew, Jonathan Tweet: 1992 ― 210: FMQ1: 4–6: 1-5607-6322-1: FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms ...

  7. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The 3rd edition D&D Dungeon Master's Guide was published in September 2000. [17] Monte Cook, Jonathan Tweet, and Skip Williams all contributed to the 3rd edition Player's Handbook, Dungeon Master's Guide, and Monster Manual, and then each designer wrote one of the books based on those contributions. [18] Cook is credited with the book's design.

  8. History of role-playing games - Wikipedia

    en.wikipedia.org/wiki/History_of_role-playing_games

    In comparison, then-4th-edition D&D (2008) proved to be lackluster. WotC quickly responded to this and announced the next edition of D&D with more emphasis on open playtesting and user feedback. "Edition Wars" was a hot topic in the user community and on internet boards.

  9. Dungeon World - Wikipedia

    en.wikipedia.org/wiki/Dungeon_World

    Dungeon World was developed starting in 2010 [4] and an introductory edition was brought to Gen Con Indy 2011. [5] Fundraising for the game itself begun via Kickstarter in mid 2012. [ 6 ] More than a year after being launched it was still the eighth fastest current seller at DriveThruRPG .