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  2. MTV Music Generator 2 - Wikipedia

    en.wikipedia.org/wiki/MTV_Music_Generator_2

    MTV Music Generator 2 is a music sequencer program and music video game developed by Jester Interactive and published by Codemasters for PlayStation 2 in 2001. Alongside its music sequencer mode, its multiplayer jam mode makes a return from its predecessor .

  3. The Mask (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Mask_(video_game)

    The Mask uses his huge "living" horn to defeat one of the enemies in the game. The player has to navigate through Ipkiss' apartment, a high-rent district, outside and inside the bank, the local park, inside the local prison (complete with enemies wearing stereotypical striped prison uniforms), and finally through a ritzy nightclub to fight his evil nemesis, Dorian (who is also wearing the mask ...

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  5. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    A lesson plan is envisaged as a blue print, guide map for action, a comprehensive chart of classroom teaching-learning activities, an elastic but systematic approach for the teaching of concepts, skills and attitudes. The first thing for setting a lesson plan is to create an objective, that is, a statement of purpose for the whole lesson.

  6. Neverwinter Nights 2: Mask of the Betrayer - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_Nights_2:_Mask...

    The game uses the 3.5 edition rules of the tabletop role-playing game Dungeons & Dragons. Players can create a character from scratch and make use of Mask of the Betrayer's new races, classes, and feats, or import an existing character from Neverwinter Nights 2. [3] Characters must be at level 18 to begin the game. [4]

  7. M.A.S.K. (franchise) - Wikipedia

    en.wikipedia.org/wiki/M.A.S.K._(franchise)

    The second game, M.A.S.K. II, also released in 1987, was a 2D horizontal scrolling shoot-em-up. The game featured many more of the M.A.S.K. vehicles, and included a selection process in which the player chose which vehicles to use before the game began. Only one vehicle could be controlled at a time but these could be quickly interchanged.

  8. Bionicle: Masks of Power - Wikipedia

    en.wikipedia.org/wiki/Bionicle:_Masks_of_Power

    Masks of Power is a open world game and includes platform elements and puzzles, with overworld movements affected by the powers of the Kanohi masks the Toa collect. [3] According to project director ASCII, the primary inspirations for Masks of Power are Nier: Automata and Monster Hunter , which influenced the combat and enemy design ...

  9. The Mask of Zorro (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Mask_of_Zorro_(video_game)

    Zorro received uniformly negative reviews, with critics noting the game was a poor-quality licensed platform game that had difficult controls. Writing for Allgame, Jon Thompson dismissed the game as an "absolute failure", noting main gameplay features were "so hopelessly flawed that they make (the game) unplayable", including the "difficult enemies and horrible control". [2]

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