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Donald Knuth - The Art of Computer Programming; Ellen Ullman - Close to the Machine; Ellis Horowitz - Fundamentals of Computer Algorithms; Eric Raymond - The Art of Unix Programming; Gerald M. Weinberg - The Psychology of Computer Programming; James Gosling - The Java Programming Language; Joel Spolsky - The Best Software Writing I
SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman
The first volume of "The Art of Computer Programming", "Fundamental Algorithms", took five years to complete between 1963 and 1968 while working at both Caltech and Burroughs. Knuth's dedication in Volume 1 reads: This series of books is affectionately dedicated to the Type 650 computer once installed at Case Institute of Technology,
The Preparation of Programs for an Electronic Digital Computer; Programming Languages: Application and Interpretation; Programming Languages: History and Fundamentals; Programming Perl; Programming Ruby; Programming the Z80
Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.
Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein.The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [1]
Code: The Hidden Language of Computer Hardware and Software; Communications, Computers, and Networks; The Computer and the Brain; Computer Graphics: Principles and Practice; Computer: A History of the Information Machine; Computers and Typesetting
The Secret Guide to Computers is a book on computer hardware and software techniques by Russ Walter. [1] The book was written to be useful in both teaching and professional environments. [2] Its goal is to describe everything necessary to become a "computer expert," covering philosophies, technicalities, hardware, software, theory, and practice ...