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Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve).
Scorched Earth is a shareware artillery video game.It was released for MS-DOS in 1991, originally written by Wendell Hicken using Borland C++ and Turbo Assembler. [2] Players control tanks to do turn-based battle in two-dimensional terrain, adjusting the angle and power of each tank turret before each shot.
List of 4X video games; List of artillery video games; List of grand strategy video games; List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games
Black Lab Games: Sci-fi: WIN, XOne, PS4: Turn-based Strategy with additional elements of RTS and 4X gameplay 2017: Stars in Shadow: Ashdar Games: Sci-fi: WIN: 4X turn-based strategy and tactics 2017: Field of Glory II: Byzantine Games: Historical: WIN: Second game in the Field of Glory series 2017: Antihero: Tim Conkling: Historical: WIN, MAC ...
Worms W.M.D is a 2D artillery turn-based tactics video game developed and published by Team17.It is the nineteenth installment in the Worms series, and was released on 23 August 2016 for Linux, OS X, PlayStation 4, Microsoft Windows, and Xbox One.
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal ...
[citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.
Gunbound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn. Before the start of every game, the room master has the option to disable certain items from being used during that game.