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  2. Superposition Benchmark - Wikipedia

    en.wikipedia.org/wiki/Superposition_Benchmark

    Superposition and other benchmarks by Unigine are often used by hardware reviewers to measure graphics performance (PCMag, [1] [2] [3] Digital Trends, [4] [5] [6] Lifewire [7] [8] [9] and others) and by overclockers for online and offline competitions in GPU overclocking.

  3. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.

  4. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    The 3DMark measurement unit is intended to give a normalized means for comparing different PC hardware configurations (mostly graphics processing units and central processing units), which proponents such as gamers and overclocking enthusiasts assert is indicative of end-user performance capabilities.

  5. UserBenchmark - Wikipedia

    en.wikipedia.org/wiki/Userbenchmark

    UserBenchmark is a computer benchmark program that gives the user's computer hardware scores based on the computers performance. The website provides computer hardware ranking charts which compare performance between CPU, GPU, SSD, HDD, RAM, and USB drive models.

  6. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Because of these problems, synthetic benchmarks such as Dhrystone are now generally used to estimate computer performance in commonly used applications, and raw IPS has fallen into disuse. The term is commonly used in association with a metric prefix (k, M, G, T, P, or E) to form kilo instructions per second ( kIPS ), mega instructions per ...

  7. RivaTuner - Wikipedia

    en.wikipedia.org/wiki/RivaTuner

    RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.