Search results
Results From The WOW.Com Content Network
Synchronization should be used here to avoid any conflicts for accessing this shared resource. Hence, when Process 1 and 2 both try to access that resource, it should be assigned to only one process at a time. If it is assigned to Process 1, the other process (Process 2) needs to wait until Process 1 frees that resource (as shown in Figure 2).
In a system with a central server, the synchronization solution is trivial; the server will dictate the system time. Cristian's algorithm and the Berkeley algorithm are potential solutions to the clock synchronization problem in this environment. In distributed computing, the problem takes on more complexity because a global time is not easily ...
The need for synchronization [ edit ] Whenever an electronic device transmits digital (and sometimes analogue) data to another, there must be a certain rhythm established between the two devices, i.e., the receiving device must have some way of, within the context of the fluctuating signal that it's receiving, determining where each unit of ...
A system message sent from one process to another, not usually used to transfer data but instead used to remotely command the partnered process. Most operating systems Socket: Data sent over a network interface, either to a different process on the same computer or to another computer on the network. Stream-oriented (TCP; data written through a ...
By way of illustration, the following code fragments demonstrate detection of patterns within event streams. The first is an example of processing a data stream using a continuous SQL query (a query that executes forever processing arriving data based on timestamps and window duration).
The Lamport timestamp algorithm is a simple logical clock algorithm used to determine the order of events in a distributed computer system.As different nodes or processes will typically not be perfectly synchronized, this algorithm is used to provide a partial ordering of events with minimal overhead, and conceptually provide a starting point for the more advanced vector clock method.
Cristian's algorithm works between a process P, and a time server S connected to a time reference source. Put simply: P requests the time from S at time t 0. After receiving the request from P, S prepares a response and appends the time T from its own clock. P receives the response at time t 1 then sets its time to be T + RTT/2, where RTT=t 1-t 0.
A vector clock of a system of N processes is an array/vector of N logical clocks, one clock per process; a local "largest possible values" copy of the global clock-array is kept in each process. Denote V C i {\displaystyle VC_{i}} as the vector clock maintained by process i {\displaystyle i} , the clock updates proceed as follows: [ 1 ]