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  2. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    For example, in some editions of Dungeons & Dragons the player rolls 4d6 and adds the highest three numbers to generate an ability score (attribute value) from 3 to 18. In the first editions of the Stormbringer role playing game, the character's race and class both are determined by rolling 1d100 and looking up the result in the appropriate table.

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  4. Pendragon (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Pendragon_(role-playing_game)

    The Traits are 1-20 points split between the opposing values (e.g., 10/10, 14/6, 5/15). For every point above 10 on a Virtue, a point must be placed below 10 on another Virtue. Characters start during character creation with a base of 15/5 in Valorous/Cowardly (because they are heroes), a base of 13/7 in their Religious Virtues (because they ...

  5. Alignment (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(role-playing_games)

    Characters in Unknown Armies (UA) have "passions": specific stimuli that bring out certain behaviours and reflect the character's deepest personality traits. Every character has one "fear passion" that gives the character a bonus chance to escape a specific kind of frightening stimulus, one "rage passion" that helps the character lash out ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. GURPS - Wikipedia

    en.wikipedia.org/wiki/GURPS

    A free PDF version of the GURPS rules was released in 1998 as GURPS Lite. This limited ruleset was also included with various books such as GURPS Discworld and Transhuman Space. Steve Jackson Games released GURPS Fourth Edition at the first day of Gen Con on August 19, 2004. It promised to simplify and streamline most areas of play and ...

  8. Birthright (campaign setting) - Wikipedia

    en.wikipedia.org/wiki/Birthright_(campaign_setting)

    Birthright is a Dungeons & Dragons campaign setting that was first released by TSR in 1995. [1] It is based on the continent of Cerilia on the world of Aebrynis, in which the players take on the role of the divinely-empowered rulers, with emphasis on the political rulership level of gameplay.

  9. Kender (Dragonlance) - Wikipedia

    en.wikipedia.org/wiki/Kender_(Dragonlance)

    Kender are a type of fantasy race first developed for the Dragonlance campaign setting for the Dungeons & Dragons fantasy role playing game published by TSR, Inc. in 1984. The first kender character was created by Harold Johnson as a player character in a series of role-playing adventures co-authored by Tracy Hickman and Margaret Weis.