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The book is a biography of Persson that also covers Minecraft 's popularity and the Swedish gaming industry. [1] The book describes how Persson was inspired by games like Dungeon Keeper, Dwarf Fortress, and Infiniminer, and how he was convinced that he was onto something big from the very beginning. It also described how Persson documented the ...
Minecraft is a media franchise developed from and centered around the video game of the same name.Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of five video games, along with various books, merchandise, events, board games, and an upcoming theatrical film.
Rachel McAdams and Ryan Gosling made movie lovers swoon with their chemistry in 2004's The Notebook. Based on the Nicholas Sparks novel of the same name, the film centers on Allie (McAdams) and ...
Mojang held the first Minecon from 18–19 November 2011 to celebrate its full release, and subsequently made it an annual event. [17] Following this, on 11 December 2011, Persson transferred creative control of Minecraft to Jens Bergensten and began working on another game title, 0x10c, although he reportedly abandoned the project around 2013 ...
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The Notebook Trilogy is a collection of books by Hungarian writer Ágota Kristóf, written in the French language. It tells the story of originally unnamed identical-twin brothers who live with their grandmother in a small village and border town of a war-torn country during an unspecified war.
The Notebook is a 2004 American romantic drama film directed by Nick Cassavetes, from a screenplay by Jeremy Leven and Jan Sardi, and based on the 1996 novel of the same name by Nicholas Sparks. The film stars Ryan Gosling and Rachel McAdams as a young couple who fall in love in the 1940s.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.