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Dolby Atmos home theaters can be built upon conventional 5.1 and 7.1 layouts. For Dolby Atmos, the nomenclature differs slightly by an additional number at the end, that represents the number of overhead or Dolby Atmos enabled speakers: a 7.1.4 Dolby Atmos system is a conventional 7.1 layout with four overhead or Dolby Atmos enabled speakers.
Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host. Wwise also includes the following components:
Dolby Atmos is a suite of technologies for immersive audio having both horizontal and vertical sound placement, using a combination of channel and object-based mixing and delivery. It was first introduced in cinemas with Brave (2012 film). The first game released with Dolby Atmos audio was Star Wars Battlefront (2015 video game). The means of ...
Dolby Atmos (and other Microsoft Spatial Sound engines; see AudioObjectType in SpatialAudioClient.h) additionally support a virtual "8.1.4.4" configuration, to be rendered by a HRTF. [45] The configuration adds to 7.1.4 with a center speaker behind the listener and 4 speakers below.
Dolby Atmos: This rather magical technology adds "height channels" to the listening experience — basically another way to simulate 3D sound. The Sonos Arc, for example, accomplishes this via a ...
However, Dolby Atmos bitstreams are encoded to be backwards compatible with Dolby Digital Plus decoders, and as such Dolby Atmos can be decoded by Dolby Digital Plus compatible devices. This has been marketed by Dolby, as the lossy compression variation of Dolby Atmos under the label "Dolby Digital Plus Atmos" to differentiate it from the ...
Dolby AC-3 (a backronym for Audio Codec 3, Advanced Codec 3, or Acoustic Coder 3), also known as ATSC A/52 (name of the standard) [18] or simply Dolby Digital (DD), is the common version containing up to six discrete channels of sound. Before 1996 it was marketed as Dolby Surround AC-3, Dolby Stereo Digital, and Dolby SRD. [19]
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.