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[[Category:Dungeons & Dragons templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Dungeons & Dragons templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
DVD cover. Scourge of Worlds: A Dungeons & Dragons Adventure is an animated film or interactive adventure. In each scene, it allows the user a choice, and different endings or different paths to the same ending will be displayed depending upon that choice.
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The map was creative as hell but, when navigated, arduous to wrap D&D’s ruleset around. All of these plot hooks, role-playing cues and environmental prompts were overwhelming—stifling, even. [...] The content of Out of the Abyss’s first chapter was enticing, but the mass of it was paralyzing. My players couldn’t discern an entry point ...
A Paladin in Hell: 15–20: Monte Cook: 1998: Generic setting. 9342: Quest for the Silver Sword: 2–3: William W. Connors: 1992: Thunder Rift setting. Followed by Rage of the Rakasta. Quest for the Fazzlewood John and Laurie Van De Graaf: 1978: Tournament module later revised and published as The Gem and the Staff. [15] 9435: Rage of the ...
This template must be placed in the Licensing section of non-free posters to identify them as such. Note: Posters with US copyrights before 1964 are mostly in the public domain due to failure to formally renew the copyright on the poster. In this case the template {{PD-art|PD-US-not renewed}} should be used instead of this template.
Nhagruul the Foul was an evil sorcerer who spread despair throughout his mortal life. As he neared his end, he sold his soul to the demon lords of the Abyss. His skin was turned into pages, his bones into a cover, his blood became ink for the pages, and the Book of Vile Darkness was born. Anyone who looked into the Book became evil.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...