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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series , AMD Radeon RX 7000 series , Intel Arc A or B series, or Nvidia GeForce 20 , 30 , or 40 series video card , which is designed to handle the high computing load used for ray tracing.
Registry Preview adds a tool to preview, compare and edit registry file contents before writing to the Windows Registry. [35] Screen Ruler adds the ability to measure pixel distances on-screen with image edge detection. [28] Shortcut Guide adds a full screen overlay that allows the user to view the windows key shortcuts available in the current ...
Microsoft Windows .lnk files operate as Windows Explorer extensions, rather than file system extensions. As a shell extension, .lnk files cannot be used in place of the file except in Windows Explorer, and have other uses in Windows Explorer in addition to use as a shortcut to a local file (or GUID).
The H.264-decoder no longer suffers the framesize restrictions of VP3, and adds hardware-acceleration for MVC, a H.264 extension used on 3D Blu-ray discs. MVC acceleration is OS dependent: it is fully supported in Microsoft Windows through the Microsoft DXVA and Nvidia CUDA APIs, but is not supported through Nvidia's VDPAU API.
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In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...