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  2. Thomas Gilovich - Wikipedia

    en.wikipedia.org/wiki/Thomas_Gilovich

    Thomas Dashiff Gilovich (born January 16, 1954) is an American psychologist who is the Irene Blecker Rosenfeld Professor of Psychology at Cornell University.He has conducted research in social psychology, decision making, and behavioral economics, and has written popular books on these subjects.

  3. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.

  4. List of cognitive biases - Wikipedia

    en.wikipedia.org/wiki/List_of_cognitive_biases

    The availability heuristic (also known as the availability bias) is the tendency to overestimate the likelihood of events with greater "availability" in memory, which can be influenced by how recent the memories are or how unusual or emotionally charged they may be. [20] The availability heuristic includes or involves the following:

  5. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  6. Priority heuristic - Wikipedia

    en.wikipedia.org/wiki/Priority_heuristic

    The priority heuristic correctly predicted the majority choice in all (one-stage) gambles in Kahneman and Tversky (1979). Across four different data sets with a total of 260 problems, the heuristic predicted the majority choice better than (a) cumulative prospect theory , (b) two other modifications of expected utility theory , and (c) ten well ...

  7. Take-the-best heuristic - Wikipedia

    en.wikipedia.org/wiki/Take-the-best_heuristic

    In psychology, the take-the-best heuristic [1] is a heuristic (a simple strategy for decision-making) which decides between two alternatives by choosing based on the first cue that discriminates them, where cues are ordered by cue validity (highest to lowest). In the original formulation, the cues were assumed to have binary values (yes or no ...

  8. Lewin's equation - Wikipedia

    en.wikipedia.org/wiki/Lewin's_equation

    In Lewin's book, he first presents the equation as B = f(S), where behavior is a function of the whole situation (S). [5] He then extended this original equation by suggesting that the whole situation could be roughly split into two parts: the person ( P ) and the environment ( E ). [ 6 ]

  9. Admissible heuristic - Wikipedia

    en.wikipedia.org/wiki/Admissible_heuristic

    In computer science, specifically in algorithms related to pathfinding, a heuristic function is said to be admissible if it never overestimates the cost of reaching the goal, i.e. the cost it estimates to reach the goal is not higher than the lowest possible cost from the current point in the path. [1] In other words, it should act as a lower ...