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Street Fighter II Turbo, Street Fighter II – Hyper Fighting (PlayStation 2 – part of Capcom Classics Collection Vol. 1) Street Fighter II: Hyper Fighting (Sega Saturn – part of Capcom Generation Vol. 5: Fighters, Japanese release) Street Fighter II: Hyper Fighting (Xbox 360 – downloadable through Xbox Live Arcade, Released August 2, 2006)
Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) is a 2008 arcade fighting game developed by Capcom and Dimps and published by Capcom. [8] It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
Street Fighter [a] is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media.
Street Chaves is 2003 fighting game developed for Windows. It is an unofficial game based on the 70s Mexican series El Chavo del Ocho satirizing popular old school fighting games like Street Fighter. The game was developed by the independent Brazilian developer CyberGamba from São Paulo. [1] [2]
Street Fighter 6 [a] is a 2023 fighting game developed and published by Capcom.It is the sixth main entry in the Street Fighter franchise, following Street Fighter V (2016), and was released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S, while an arcade version, named Street Fighter 6 Type Arcade, was published by Taito for Japanese arcade cabinets later.
Street Fighter was ported as Fighting Street in 1988 for the PC Engine CD-ROM² System in Japan [30] and 1989 for the TurboGrafx-CD in North America. There was no six-button controller for the TurboGrafx-CD at the time, so the attack strength is determined by the duration of the button-press, akin to the deluxe arcade version.