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Driving Emotion Type-S [a] is a racing game developed by Escape and published by Square. It was published in Japan on March 30, 2000 and was Square's first release for the PlayStation 2 console. After criticisms of the game's handling, the international versions feature revised controls and additional contents, and were released in January 2001 ...
Traffic psychology is a discipline of psychology that studies the relationship between psychological processes and the behavior of road users. In general, traffic psychology aims to apply theoretical aspects of psychology in order to improve traffic mobility by helping to develop and apply crash countermeasures, as well as by guiding desired behaviors through education and the motivation of ...
In psychology, a drive theory, theory of drives or drive doctrine [1] is a theory that attempts to analyze, classify or define the psychological drives. A drive is an instinctual need that has the power of driving the behavior of an individual; [2] an "excitatory state produced by a homeostatic disturbance".
Dolf Zillmann began developing excitation-transfer theory in the late 1960s through the early 1970s and continued to refine it into the 21st century. [1] The theory itself is based largely on Clark Hull's notion of residual excitation (i.e., drive theory), Stanley Schachter's two factor theory of emotion, and the application of the three-factor theory of emotions.
Charles Tart provides a useful working definition of kinesthetic driving. It is the induction of trance through the sense of touch, feeling, or emotions. Kinesthetic driving works through a process known as entrainment.
Drive reduction theory, developed by Clark Hull in 1943, is a major theory of motivation in the behaviorist learning theory tradition. [1] " Drive" is defined as motivation that arises due to a psychological or physiological need. [2]
Soler was expendable from the Braves' lineup with the anticipated return of Ronald Acuña Jr. next season and with the team expected to pick up Marcell Ozuna's $16 million option for 2025.
On unpleasant emotions, they tested anger, shock and fear. Each of these emotions were tested by the following methods. In order to instill anger, Schoonhoven would kick the subject's sheen; shock, by firing a revolver far from the subject's vision field; fear, by involving the subject's head with a boa constrictor from the zoology lab of the ...