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Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License material in from 2000 to 2008. The imprint also acted as publisher for other small press game developers, such as Monte Cook 's company, Malhavoc Press , and Necromancer Games .
Warcraft: The Roleplaying Game was a tabletop role-playing game line published by Sword & Sorcery Studios, set in the fictional world of Azeroth from the Warcraft computer games by Blizzard Entertainment. [1] The Warcraft RPG was "100% compatible" with the Dungeons & Dragons revised third edition rules, and was released under the Open Game ...
Swords and Sorcery is presented in a first person top-down perspective and contains elements of dungeon crawling, a common trait of role playing video games. [ 1 ] [ 2 ] The game is set in a fictional land called Zob, where the main objective is to explore its catacombs and discover a large wealth of treasure, and collect the seven pieces of ...
TLG's first published products were a series of adventures designed for the Swords and Sorcery RPG. This RPG was developed by Davis Chenault and Mac Golden. [1] TLG debuted these three adventures, the game system and Stephen Chenault's The After Winter's Dark campaign world at GenCon in 2000.
Sword and Sorcery The city of Sanctuary, the Rankan Empire Generic, Runequest 3rd edition, d20 system Chaosium, FASA, Green Ronin 1981-1986, 2005-2007 Based on Thieves' World novels series. Titan: Sword and sorcery The continents of Allansia, Khul and the "Old World" Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books ...
EverQuest Role-Playing Game is a role-playing game based on the EverQuest fantasy massively multiplayer online role-playing game (MMORPG). The game was published by White Wolf under its Sword and Sorcery Studios imprint. EverQuest Role-Playing Game shares many things with the MMORPG, such as setting, available races and classes, monsters ...