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  2. Academy of Interactive Entertainment - Wikipedia

    en.wikipedia.org/wiki/Academy_of_Interactive...

    The AIE provides courses covering CGI, animation, video game asset creation and games programming. Campuses are located in Canberra, Sydney, Melbourne, Adelaide, and an online campus. The Australian ABC has said that the AIE "is one of Australia's most awarded 3D animation, game design and visual FX educators". [2]

  3. Australian Game Developers Conference - Wikipedia

    en.wikipedia.org/wiki/Australian_Game_Developers...

    The Australian Game Developers Conference (AGDC) was an annual conference from 1999 to 2005 that brought together Australian and overseas game developers, publishers, programmers, artists, production staff, computer graphics companies, audio companies, software tool developers, buyers and suppliers to the game development industry.

  4. Academy of Interactive Technology - Wikipedia

    en.wikipedia.org/wiki/Academy_of_Interactive...

    AIT is a member of the NextEd group, alongside Greenwich English College, Go Study Australia, and the International School of Colour and Design (ISCD). [4] AIT was the first in Australia to offer courses in Motion capture technology, and has the latest markerless Motion Capture system installed in its Sydney campus, [ 5 ] in 2013, AIT was still ...

  5. Category:Video game universities - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    This page was last edited on 23 February 2024, at 09:38 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them ...

  7. Interactive Games and Entertainment Association - Wikipedia

    en.wikipedia.org/wiki/Interactive_Games_and...

    The first report published by the association was the GamePlay Australia: Australians and Computer Games report published in 2005. [23] The first New Zealand focused report was published in 2010. [24] All of the reports have been authored by Jeffery E. Brand, PhD, from the Faculty of Society and Design at Bond University in Australia. [25] [26]

  8. International Game Developers Association - Wikipedia

    en.wikipedia.org/wiki/International_Game...

    The Computer Game Designers Symposium, later known as the Computer Game Developers Conference, was started in 1988 by Chris Crawford. He had already been producing a bimonthly newsletter for game developers, The Journal of Computer Game Design, since 1987. One of the subscribers, game programmer Nicky Robinson, suggested that he hold a ...

  9. Game Developers Conference - Wikipedia

    en.wikipedia.org/wiki/Game_Developers_Conference

    The Game Developers Conference (GDC) is an annual conference for video game developers.The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and ...