When.com Web Search

  1. Ads

    related to: science project ideas on animals for kindergarten printable pdf

Search results

  1. Results From The WOW.Com Content Network
  2. Animal communication - Wikipedia

    en.wikipedia.org/wiki/Animal_communication

    Animal communication is a rapidly growing area of study in disciplines including animal behavior, sociology, neurology, and animal cognition. Many aspects of animal behavior, such as symbolic name use, emotional expression, learning, and sexual behavior, are being understood in new ways. When the information from the sender changes the behavior ...

  3. Ada Twist, Scientist - Wikipedia

    en.wikipedia.org/wiki/Ada_Twist,_Scientist

    Rosie Revere, Engineer. Followed by. Sofia Valdez, Future Prez. Ada Twist, Scientist is a 2016 children's picture book written by Andrea Beaty and illustrated by David Roberts. The story was well received and praised for encouraging children, especially girls, to develop an interest in STEM. The book also received a television series adaptation ...

  4. Elinor Wonders Why - Wikipedia

    en.wikipedia.org/wiki/Elinor_Wonders_Why

    Release. September 7, 2020. (2020-09-07) –. present. (present) Elinor Wonders Why is an animated television series created by Jorge Cham and Daniel Whiteson. The show premiered on September 7, 2020, on PBS Kids. [1] The series is produced using 2D software.

  5. List of citizen science projects - Wikipedia

    en.wikipedia.org/wiki/List_of_citizen_science...

    [4] [5] An emerging branch of Citizen Science are Community Mapping projects that utilize smartphone and tablet technology. For example, TurtleSAT [6] is a community mapping project that is mapping freshwater turtle deaths throughout Australia. This list of citizen science projects involves projects that engage all age groups.

  6. Montessori education - Wikipedia

    en.wikipedia.org/wiki/Montessori_education

    Montessori education returned to the United States in 1960 and has since spread to thousands of schools there. Montessori continued to extend her work during her lifetime, developing a comprehensive model of psychological development from birth to age 24, as well as educational approaches for children ages 0 to 3, 3 to 6, and 6 to 12.

  7. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    April 21, 1996. Early Learning House[1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill ...