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World of Warcraft: Cataclysm is the third expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was announced by Blizzard. [ 2 ]
Phase 2 of Discovery raised the level cap to 40 and converted the dungeon Gnomeregan into a 10-player raid, added a PvP event in Stranglethorn Vale called The Blood Moon, and introduced restrictions to players participating in so-called "GDKP" runs, where players bid for items that drop from raid bosses with gold. [76] [77]
After the Cataclysm author ended the development around 2012, the game's community forked the game into a new repository called Cataclysm: Dark Days Ahead in early 2013. In June 2013, a successful crowdfunding on Kickstarter [12] raised $9,492 (beyond the $7,000 goal) for the payment of a full-time developer for 3.5 months. View with graphical ...
A port to the PlayStation 2 was also released under the title Rune: Viking Warlord in 2001. The game was re-released digitally under the name Rune Classic in 2012, with the expansion included. A sequel, Rune II, was released in 2019. A pen-and-paper adaptation of Rune was published by Atlas Games. [3]
The evolution of the rune in the Elder Futhark during the centuries. The Elder Futhark s rune is attested in main two variants, a "Σ shape" (four strokes), more prevalent in earlier (3rd to 5th century) inscriptions (e.g. Kylver stone), and an "S shape" (three strokes), more prevalent in later (5th to 7th century) inscriptions (e.g. Golden horns of Gallehus, Seeland-II-C).