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PyTorch is a machine learning library based on the Torch library, [4] [5] [6] used for applications such as computer vision and natural language processing, [7] originally developed by Meta AI and now part of the Linux Foundation umbrella.
PyTorch Lightning is an open-source Python library that provides a high-level interface for PyTorch, a popular deep learning framework. [1] It is a lightweight and high-performance framework that organizes PyTorch code to decouple research from engineering, thus making deep learning experiments easier to read and reproduce.
Torch is an open-source machine learning library, a scientific computing framework, and a scripting language based on Lua. [3] It provides LuaJIT interfaces to deep learning algorithms implemented in C. It was created by the Idiap Research Institute at EPFL. Torch development moved in 2017 to PyTorch, a port of the library to Python. [4] [5] [6]
CUDA provides both a low level API (CUDA Driver API, non single-source) and a higher level API (CUDA Runtime API, single-source). The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [18] which supersedes the beta released February 14, 2008. [19]
CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.
Xcode is Apple's integrated development environment (IDE) for macOS, used to develop software for macOS, iOS, iPadOS, watchOS, tvOS, and visionOS.It was initially released in late 2003; the latest stable release is version 16, released on September 16, 2024, and is available free of charge via the Mac App Store and the Apple Developer website. [3]
A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).
The PowerPC 970 ("G5") was the first 64-bit Mac processor. The PowerPC 970MP was the first dual-core Mac processor and the first to be found in a quad-core configuration. It was also the first Mac processor with partitioning and virtualization capabilities. Apple only used three variants of the G5, and soon moved entirely onto Intel architecture.