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For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
Docstrings (documentation strings), that is, strings that are located alone without assignment as the first indented line within a module, class, method or function, automatically set their contents as an attribute named __doc__, which is intended to store a human-readable description of the object's purpose, behavior, and usage.
A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. String may also denote more general arrays or other sequence (or list) data types and structures.
For example, in Python, raw strings are preceded by an r or R – compare 'C:\\Windows' with r'C:\Windows' (though, a Python raw string cannot end in an odd number of backslashes). Python 2 also distinguishes two types of strings: 8-bit ASCII ("bytes") strings (the default), explicitly indicated with a b or B prefix, and Unicode strings ...
In computer science, string interning is a method of storing only one copy of each distinct string value, which must be immutable. [1] Interning strings makes some string processing tasks more time-efficient or space-efficient at the cost of requiring more time when the string is created or interned.
P denotes the string to be searched for, called the pattern. Its length is m. S[i] denotes the character at index i of string S, counting from 1. S[i..j] denotes the substring of string S starting at index i and ending at j, inclusive. A prefix of S is a substring S[1..i] for some i in range [1, l], where l is the length of S.
A fuzzy Mediawiki search for "angry emoticon" has as a suggested result "andré emotions" In computer science, approximate string matching (often colloquially referred to as fuzzy string searching) is the technique of finding strings that match a pattern approximately (rather than exactly).
The constructor is a node in a tree and the integer and string are leaves in branches. When we want to write functions to make Color an abstract data type, we wish to write functions to interface with the data type, and thus we want to extract some data from the data type, for example, just the string or just the integer part of Color.