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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics ...

  3. Boris FX - Wikipedia

    en.wikipedia.org/wiki/Boris_FX

    Boris FX is a visual effects and video editing software plug-in developer based in Boston, Massachusetts, USA. The developer is known for its flagship products, Continuum (formerly Boris Continuum Complete/BCC), Sapphire, Mocha, and Silhouette. Boris FX creates plug-in tools for feature film, broadcast television, and multimedia post-production ...

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft. modding. A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  5. Boris Continuum Complete - Wikipedia

    en.wikipedia.org/wiki/Boris_Continuum_Complete

    Boris Continuum Complete. Boris Continuum Complete is a special effects plug-in package that works in conjunction with Adobe Creative Suite, including CS6, Avid editing and finishing systems such as Sony Vegas Pro, and Apple Final Cut Pro. Its effects are divided into 16 different categories: 3D Objects, Art Looks, Blur & Sharpen, Color & Tone ...

  6. Messi likely to come off bench as Inter Miami pursues points ...

    www.aol.com/messi-likely-come-off-bench...

    Updated October 18, 2024 at 4:16 PM. Inter Miami’s pursuit of the MLS points record Saturday could begin with star Lionel Messi likely coming off the bench, coach Tata Martino said on Friday ...

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Microsoft to launch delayed Recall feature following security ...

    www.aol.com/finance/microsoft-launch-delayed...

    Microsoft is set to finally release its long-delayed Recall feature for Windows 11. The software option, which the company debuted back in May, saves screenshots of virtually everything you do on ...

  9. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.