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The implementation of exception handling in programming languages typically involves a fair amount of support from both a code generator and the runtime system accompanying a compiler. (It was the addition of exception handling to C++ that ended the useful lifetime of the original C++ compiler, Cfront. [18]) Two schemes are most common.
The first hardware exception handling was found in the UNIVAC I from 1951. Arithmetic overflow executed two instructions at address 0 which could transfer control or fix up the result. [16] Software exception handling developed in the 1960s and 1970s. Exception handling was subsequently widely adopted by many programming languages from the ...
The Perl mechanism for exception handling uses die to throw an exception when wrapped inside an eval {...}; block. After the eval, the special variable $@ contains the value passed from die. Perl 5.005 added the ability to throw objects as well as strings. This allows better introspection and handling of types of exceptions.
The C++ standard library provides several levels of exception safety (in decreasing order of safety): [8] No-throw guarantee, also known as failure transparency: Operations are guaranteed to succeed and satisfy all requirements even in exceptional situations. If an exception occurs, it will be handled internally and not observed by clients.
Provides several types and functions related to exception handling, including std::exception, the base class of all exceptions thrown by the Standard Library. <initializer_list> Added in C++11. Provides initializer list support. <limits> Provides the class template std::numeric_limits, used for describing properties of fundamental numeric types ...
Microsoft supports SEH as a programming technique at the compiler level only. MS Visual C++ compiler features three non-standard keywords: __try, __except and __finally — for this purpose. Other exception handling aspects are backed by a number of Win32 API functions, [2] for example, RaiseException to raise SEH exceptions manually.
Using these exceptions to handle specific errors that arise to continue the program is called coding by exception. This anti-pattern can quickly degrade software in performance and maintainability. Executing code even after the exception is raised resembles the goto method in many software languages, which is also considered poor practice.
There are also some (older) C++ implementations that do not support placement delete (which, like the exception-throwing allocator functions, were an addition made to C++ when it was standardized) at all. In both such situations, an exception being thrown by a constructor when allocating using a custom allocator will result in a memory leak.