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The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality .
The Atari 8-bit games were developed by Syncro, Inc. [3] Zimag's four Atari 2600 releases received more promotion than the relatively obscure computer games, but they were released during the video game crash of 1983 .
A major shakeout of the North American video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.
The Atari burial to dispose of unsold stock was created in September 1983 and seen as an iconic element of the 1983 video game crash. At the same time, Atari has been acquired by Warner Communications, and internal policies led to the departure of four key programmers David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead, who went and ...
Video game crash of 1983: 1984: Sale of Atari to Jack ... The Atari 2800 is the Japanese version of the 2600 released in October 1983. ... and full color through the ...
In 1984, as a result of the video game crash of 1983, the assets of the home console and computer divisions of the original Atari Inc. were sold off to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation, [5] [6] while the remaining part of Atari, Inc. was renamed Atari Games Inc. [7]
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Rob Fulop is an American game programmer who created two of the Atari 2600's biggest hits: the port of arcade game Missile Command and 1982's Demon Attack, which won Electronic Games' Game of the Year award. While at Atari, Fulop also ported Night Driver to the 2600 and Space Invaders to the Atari 8-bit computers.