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  2. Tile-matching video game - Wikipedia

    en.wikipedia.org/wiki/Tile-matching_video_game

    A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.

  3. Category:Tile-matching video games - Wikipedia

    en.wikipedia.org/wiki/Category:Tile-matching...

    Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Subcategories This category has the following 5 subcategories, out of 5 total.

  4. List of puzzle video games - Wikipedia

    en.wikipedia.org/wiki/List_of_puzzle_video_games

    Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. There are a great number of variations on this theme.

  5. Homescapes - Wikipedia

    en.wikipedia.org/wiki/Homescapes

    Level 8 unlocks the Hammer, which destroys a random single tile. Rockets become available after level 14 and appear after matching four tiles in a row or a column. They cause a fire across the board, removing all tiles vertically or horizontally. The Bomb is given after matching five items and blows up tiles in a two-square radius.

  6. SameGame - Wikipedia

    en.wikipedia.org/wiki/SameGame

    SameGame (さめがめ) is a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. [1] It has since been ported to numerous computer platforms, handheld devices, and even TiVo, [ 2 ] with new versions as of 2016.

  7. Qwirkle - Wikipedia

    en.wikipedia.org/wiki/Qwirkle

    Qwirkle Cards, also known as Qwirkle Rummy, follows the same pattern/shape matching mechanic of Qwirkle, but uses 108 playing cards instead of the wooden tiles. Each player receives nine cards to start. Rather than placing tiles face-up in a tableau with matching edges, cards are played into stacks of matched colors or shapes.