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Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe. [ 6 ] [ 7 ] [ 8 ] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the ...
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019
Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.
In 2020, Barone announced that he was working on several new games, with one of them set in the Stardew Valley universe. [19] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released. [20]
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Coral Island is often compared to Stardew Valley and has been called one of the best Stardew Valley clones by multiple gaming publications. [3] [5] [12] [13] The game was notably funded through a highly successful Kickstarter campaign, raising over $1.6 million from more than 36,000 backers. The campaign achieved its initial goal within 36 ...
Stardew Valley (2016) created a resurgence in life simulation games. [171] Art games have gained attention through indie developers with early indie titles such as Samorost (2003) [172] and The Endless Forest (2005). [173] The following table lists indie games that have reported total sales over one million copies, based on the last reported ...
Changing seasons were also discussed but then scrapped because the scope of putting that into the game was much too large and served little importance to the game as a whole. Farming sections were much larger too, putting the original concept closer to competing simulation games like Harvest Moon and Stardew Valley. Thunder Lotus made the ...