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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...
Wallen loved to visit faraway locations on Google Street View, and initially designed a program to generate a random location in Street View before deciding to add a competitive element. [23] The game's development took approximately two weeks' work, [2] and uses the Backbone.js JavaScript library and the Google Maps API for games using Google ...
Address space layout randomization (ASLR) is a computer security technique involved in preventing exploitation of memory corruption vulnerabilities. [1] In order to prevent an attacker from reliably redirecting code execution to, for example, a particular exploited function in memory, ASLR randomly arranges the address space positions of key data areas of a process, including the base of the ...
It detected 339 X-ray sources in its 2.5-year lifetime. [4] The Einstein Observatory, launched in 1978, was the first imaging X-ray observatory. It obtained high-resolution X-ray images in the energy range from 0.1 to 4 keV of stars of all types, supernova remnants, galaxies, and clusters of galaxies.
However, the klystron was quite unsuitable as it was a narrow-band device and extremely noisy [21]: 392 and the TWT, although potentially more suitable, [21]: 548 has poor matching characteristics and large bulk, which made it unsuitable for multi-channel systems using a preamplifier per antenna. However, a system has been demonstrated, in ...
About 90% of cosmic rays are protons, 9% are alpha particles, and the remaining ~1% are other particles. It is not yet possible to build image forming optics for cosmic rays, like a Wolter telescope for lower energy X-rays, [1] [2] although some cosmic-ray observatories also look for high energy gamma rays and x-rays.
[1] Backscatter X-ray is an advanced X-ray imaging technology. Traditional X-ray machines detect hard and soft materials by the variation in x-ray intensity transmitted through the target. In contrast, backscatter X-ray detects the radiation that reflects from the target. It has potential applications where less-destructive examination is ...