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Arthas Menethil was the prince of Lordaeron and the only son of Terenas Menethil II. Arthas was an idealistic, yet somewhat rash, young man who dreamed of one day succeeding his father as king of Lordaeron. Arthas became an apprentice paladin at nineteen and served as a favorite pupil of Uther the Lightbringer.
Hearthstone - Uther the Lightbringer, The Lich King, Kel'Thuzad (Archlich), Various minions; Heroes of the Storm - Uther the Lightbringer, The Lich King, Kel'Thuzad (Archlich), Xul (Necromancer), Deathwing; Infex - Kendall; Lost Planet 2 - Additional voices [10] Metal Gear Solid: Peace Walker - Soldiers/Extras [4] ModNation Racers - Chief ...
The Lightbringer, a character in the 2003 novel Chosen of the Gods by Chris Pierson Uther the Lightbringer, a character in the 2002 video game Warcraft III: Reign of Chaos Music
Johan Baptista van Uther (died 1597), Dutch painter active in Sweden; Reuben Uther (1791–1880), Australian merchant and manufacturer; Hans-Jörg Uther (born 1944), German literary scholar and 2010 winner of the Brothers Grimm Prize of the University of Marburg; Uther Moukimou (born 1992), Congolese basketball player in an AfroBasket 2009 squad
The editors wrote that Warcraft II "will keep you glued to the computer for hours on end", and noted that it "could have won had the competition not been so strong." [89] MacUser declared Warcraft II one of 1996's top 50 CD-ROMs. [82] In 1996, Computer Gaming World declared Warcraft II the 28th-best computer game ever released. [90]
Several key mistakes could throw off the accuracy of blood pressure readings for people who take them at home. The average "normal" blood pressure is 120/80, according to the American Heart ...
Boise State (12-2) There’s just no way the Broncos replace running back Ashton Jeanty, though the offense could try a by-committee approach to match his impact during a brilliant 2024 season ...
Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions.