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  2. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine Lazarus is designed for 32 and 64-bit versions of Windows 7. Cheat Engine is, with the exception of the kernel module, written in Object Pascal. Cheat Engine exposes an interface to its device driver with dbk32.dll, a wrapper that handles both loading and initializing the Cheat Engine driver and calling alternative Windows kernel ...

  3. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    The Quake III Arena engine was updated to patch 1.26 and later versions are called "Quake III Team Arena engine" with a new MD4 skeletal model format and huge outdoor areas. id Tech 3 is the first in this series to require an OpenGL-compliant graphics accelerator to run. The source code was released on 19 August 2005 under GPL-2.0-or-later.

  4. Arbitrary code execution - Wikipedia

    en.wikipedia.org/wiki/Arbitrary_code_execution

    On its own, an arbitrary code execution exploit will give the attacker the same privileges as the target process that is vulnerable. [11] For example, if exploiting a flaw in a web browser, an attacker could act as the user, performing actions such as modifying personal computer files or accessing banking information, but would not be able to perform system-level actions (unless the user in ...

  5. Item Unique Identification - Wikipedia

    en.wikipedia.org/wiki/Item_Unique_Identification

    Tangible items are distinguished from one another by the assignment of a unique identifier in the form of a unique data string and encoded in a bar code placed on the item. An item unique identifier is only assigned to a single item and is never reused. Once assigned to an item, the IUID is never changed even if the item is modified or re ...

  6. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward, with the current iteration developed in its studio in Kraków, Poland for the Call of Duty series. [1] The engine was originally based on id Tech 3 by id Software with Ritual Entertainment 's ÜberTools enhancements.

  7. Da Hood - Wikipedia

    en.wikipedia.org/wiki/Da_Hood

    Da Hood (slang for "the neighborhood") usually refers to an underclass big-city neighborhood, with high crime rates and low-income housing. It may also refer to: Da Hood, a 1995 album by the Menace Clan; A rap group signed to Hoo-Bangin' Records; A rap supergroup; see Mack 10 Presents da Hood

  8. Command pattern - Wikipedia

    en.wikipedia.org/wiki/Command_pattern

    GUI buttons and menu items In Swing and Borland Delphi programming, an Action is a command object. In addition to the ability to perform the desired command, an Action may have an associated icon, keyboard shortcut, tooltip text, and so on. A toolbar button or menu item component may be completely initialized using only the Action object. Macro ...

  9. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and ...