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  2. Epiphany Eyewear - Wikipedia

    en.wikipedia.org/wiki/Epiphany_Eyewear

    The glasses record video stored within the glasses' hardware for live-stream upload to a computer or social media. [3] The glasses use smartphone technology. The head mounted display is a mobile computer and a high-definition camera. [4] [failed verification] The glasses take photographic images, record or stream video to a smartphone or ...

  3. Optical head-mounted display - Wikipedia

    en.wikipedia.org/wiki/Optical_head-mounted_display

    Head-mounted displays are not designed to be workstations, and traditional input devices such as keyboards do not support the concept of smart glasses. Input devices that lend themselves to mobility and/or hands-free use are good candidates, for example: Touchpad or buttons; Compatible devices (e.g. smartphones or control unit) Speech recognition

  4. Smartglasses - Wikipedia

    en.wikipedia.org/wiki/Smartglasses

    Xiaomi Smart Glasses by Xiaomi – wearable AR device [44] b.g. (Beyond Glasses) by Meganesuper Co., Ltd. – adjustable wearable display that can be attached to regular prescription glasses [45] EyeTap – eye-mounted camera and head-up display (HUD). SixthSense – wearable AR device; Orion – AR glasses by Meta Platforms [46]

  5. Computer glasses - Wikipedia

    en.wikipedia.org/wiki/Computer_glasses

    Computer glasses may refer to: Blue-light blocking glasses, to try to reduce eyestrain from computer use; Smartglasses, glasses with computer technology

  6. Warby Parker promotes free eclipse glasses with 'Poor Things ...

    www.aol.com/warby-parker-promotes-free-eclipse...

    A pair of free solar eclipse glasses sit on display at a Warby Parker store on Aug. 11, 2017 in New York City.

  7. EyeTap - Wikipedia

    en.wikipedia.org/wiki/EyeTap

    In order to capture what the eye is seeing as accurately as possible, an EyeTap uses a beam splitter [5] to send the same scene (with reduced intensity) to both the eye and a camera. The camera then digitizes the reflected image of the scene and sends it to a computer. The computer processes the image and then sends it to a projector.