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This is a list of software to create any kind of information graphics: ... animated graphs, data analysis, curve fitting, and data monitoring. ... Python library for ...
Matplotlib (portmanteau of MATLAB, plot, and library [3]) is a plotting library for the Python programming language and its numerical mathematics extension NumPy.It provides an object-oriented API for embedding plots into applications using general-purpose GUI toolkits like Tkinter, wxPython, Qt, or GTK.
Cinema 4D, a 3D art and animation program for creating intros and 3-Dimensional text. Has a built in Python scripting console and engine. Conch, implementation of the Secure Shell (SSH) protocol with Twisted; Deluge, a ça BitTorrent client for GNOME; Dropbox, a web-based file hosting service; Exaile, an open source audio player
NetworkX is suitable for operation on large real-world graphs: e.g., graphs in excess of 10 million nodes and 100 million edges. [ clarification needed ] [ 19 ] Due to its dependence on a pure-Python "dictionary of dictionary" data structure, NetworkX is a reasonably efficient, very scalable , highly portable framework for network and social ...
3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.
20-sim - bond graph-based multi-domain simulation software. Actran - finite element-based simulation software to analyze the acoustic behavior of mechanical systems and parts. ADINA - engineering simulation software for structural, fluid, heat transfer, and multiphysics problems. ACSL and acslX - an advanced continuous simulation language.
Animated example of a breadth-first search. Black: explored, grey: queued to be explored later on BFS on Maze-solving algorithm Top part of Tic-tac-toe game tree. Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property.
An adjacency list representation for a graph associates each vertex in the graph with the collection of its neighbouring vertices or edges. There are many variations of this basic idea, differing in the details of how they implement the association between vertices and collections, in how they implement the collections, in whether they include both vertices and edges or only vertices as first ...