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Ruffle is a free and open source emulator for playing Adobe Flash (SWF) animation files. Following the deprecation and discontinuation of Adobe Flash Player in January 2021, some websites adopted Ruffle to allow users for continual viewing and interaction with legacy Flash Player content.
Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) [10] is a discontinued [note 1] computer program for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform.
[95] [96] The project was formerly termed "Alchemy" and "Flash Runtime C++ Compiler", and targeted the game development market to enable C++ video games to run in Adobe Flash Player. [97] Adobe has not been willing to make complete source code of the Flash Player available for free software development and even though free and open source ...
While named after and mostly focused on Flash content, media using other discontinued web plugins are also preserved, including Shockwave, [18] Microsoft Silverlight, Java applets, and the Unity Web Player, [19] as well as software frameworks such as ActiveX. Other currently used web technologies are also preserved in Flashpoint, like HTML5. As ...
The last version of the Adobe Flash Player ran on Microsoft Windows, Apple macOS, RIM, QNX and Google TV. Earlier versions ran on Android 2.2-4.0.x (Flash was released for 4.0, but Adobe discontinued support for Android 4.1 and higher. [61])
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Flash Player (also called Shockwave Flash in Internet Explorer, Firefox, and Google Chrome) was computer software for content created on the Adobe Flash platform. Flash Professional (now Adobe Animate) is Flash's content authoring application. Form Manager was a form managing tool from Adobe which was replaced by Adobe Experience Manager Forms.
OpenFL is designed to fully mirror the Flash API. [1] [6] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs. [6] OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, WebGL is the default renderer but if unavailable then canvas (CPU rendering) is used. [21]