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  2. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    Many high-end LCD televisions now have a 120 or 240 Hz (current and former NTSC countries) or 100 or 200 Hz (PAL/SECAM countries) refresh rate. The rate of 120 was chosen as the least common multiple of 24 fps (cinema) and 30 fps (NTSC TV), and allows for less distortion when movies are viewed due to the elimination of telecine (3:2 pulldown ...

  3. Coordinated Video Timings - Wikipedia

    en.wikipedia.org/wiki/Coordinated_Video_Timings

    In revision 1.2, released in 2013, a new "Reduced Blanking Timing Version 2" mode was added which further reduces the horizontal blanking interval from 160 to 80 pixels, increases pixel clock precision from ±0.25 MHz to ±0.001 MHz, and adds the option for a 1000/1001 modifier for ATSC/NTSC video-optimized timing modes (e.g. 59.94 Hz instead ...

  4. List of smartphones with a high refresh rate display - Wikipedia

    en.wikipedia.org/wiki/List_of_smartphones_with_a...

    The following is a list of smartphones with a high refresh rate display.The refresh rate is the number of times in a second that a display hardware updates its buffer. It is not to be confused with the touch response rate, which is the frequency that the touchscreen senses input, or the frame rate, which describes how many images are stored or generated every second by the device driving the ...

  5. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    The TV is natively only capable of displaying 120 frames per second, and basic motion interpolation which inserts between 1 and 4 new frames between existing ones. Typically the only difference from a "120 Hz" TV in this case is the addition of a strobing backlight , which flickers on and off at 240 Hz, once after every 120 Hz frame.

  6. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  7. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    A small difference between the average frame rate and 99th percentile would generally indicate a smooth experience. To mitigate the choppiness of poorly optimized games, players can set frame rate caps closer to their 99% percentile. [24] When a game's frame rate is different than the display's refresh rate, screen tearing can occur.

  8. The Best Two-Player Card Games for Your Next Night In - AOL

    www.aol.com/best-two-player-card-games-210300549...

    Designed specifically for two players of any age, Couch Skeletons is a card game as easy to learn as it is quick to play. Players attempt to cover the couch cards in their skeleton cards before ...

  9. DisplayPort - Wikipedia

    en.wikipedia.org/wiki/DisplayPort

    Version 1.2 was approved in May 2010 and includes DisplayPort 1.2 HBR2 data rates, 120 Hz sequential color monitors, and a new display panel control protocol that works through the AUX channel. [12] Version 1.3 was published in February 2011; it includes a new optional Panel Self-Refresh (PSR) feature developed to save system power and further ...