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Hades II is an upcoming roguelike action role-playing game video game developed and published by Supergiant Games, serving as a sequel to Hades (2020). It was announced in December 2022 and was released in early access in May 2024 for Windows and in October 2024 for macOS, with plans to bring the game to consoles after the early access period.
Hades was met with critical acclaim, selling over 1 million copies and reaching "universal acclaim" status on Metacritic, [19] [20] with several awards won. It was nominated for nine awards at The Game Awards 2020, including for Game of the Year; Hades would end up winning two awards for Best Independent Game and Best Action.
Hades has been cited among the greatest video games of all time, with critics praising its narrative, gameplay, art style, music, and voice acting. It sold more than a million copies [1] and was named game of the year by several award ceremonies and media publications. A sequel, Hades II, was released in early access in 2024.
The Last of Us Part II received the most wins in the show's history, with seven. Four games— Among Us , Final Fantasy VII Remake , Ghost of Tsushima , and Hades —won two awards. Across its two winning games, Sony Interactive Entertainment won a total of nine awards, while Innersloth , Square Enix , Supergiant Games, and Xbox Game Studios ...
Darren Korb (born November 5, 1983) is an American songwriter, composer, and voice actor. Korb is best known for writing the music featured in Bastion, Transistor, Pyre, Hades and Hades II, all of which were developed by indie developer Supergiant Games. [1]
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022.
However, Metacritic provides limited details of how it calculates its review scores, and uses weighted averaging that favors some publications over others, leading many to criticize the heavy weight that the industry puts on the site. [2] The concept of OpenCritic was developed by a team led by Matthew Enthoven of Riot Games.
The game received generally positive reviews upon release according to review aggregator Metacritic. [8] Stuart Gipp from Nintendo Life praised the game's combat system and compared it to Hades. He expressed his disappointment regarding the lack of a narrative focus, though he praised its "focused, crunchy gameplay" and rewarding exploration.