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Creative disruption is a phrase that has been used in the marketing world for more than a decade to describe the desired break in existing patterns of behavior of the target audience in response to a highly creative message (advertising). "Disruption" signals a departure from the norm.
Social disruption is a term used in sociology to describe the alteration, dysfunction or breakdown of social life, often in a community setting. Social disruption implies a radical transformation, in which the old certainties of modern society are falling away and something quite new is emerging. [ 1 ]
David Ames Wells (1890), who was a leading authority on the effects of technology on the economy in the late 19th century, gave many examples of creative destruction (without using the term) brought about by improvements in steam engine efficiency, shipping, the international telegraph network, and agricultural mechanization.
Culture jamming is a form of disruption that plays on the emotions of viewers and bystanders. Jammers want to disrupt the unconscious thought process that takes place when most consumers view a popular advertising and bring about a détournement. [16]
Cell disruption is a method or process in cell biology for releasing biological molecules from inside a cell; Disrupted: My Misadventure in the Start Up Bubble, a 2016 book by Daniel Lyons; Disruption (adoption) is also the term for the cancellation of an adoption of a child before it is legally completed
Igami, Mitsuru (2017). "Estimating the Innovator's Dilemma: Structural Analysis of Creative Destruction in the Hard Disk Drive Industry, 1981–1998". Journal of Political Economy. 125 (3): 798– 847. doi:10.1086/691524. S2CID 222427427. "Estimating the innovator's dilemma: Q&A with Yale economist Mitsuru Igami" (Interview). Interviewed by ...
A social crisis can be sudden and immediate, or it can be some gross societal inequity which might take decades to develop, or it could be a wide range of scenarios or situations which fall somewhere between those conceptual modes.
Caillois developed the concept of ilinx. [1]: 97 Caillois identified several categories of play in Les Jeux et Les Hommes (English title: Man, Play, and Games) [1]: 97 Among these is ilinx, which describes the playfully altered perception or "voluptuous panic" resulting when a person subjects themself to abrupt "spasm, seizure, or shock which destroys reality with sovereign business."