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Star Trek Online Neverwinter: FRED and FRED2 (later FRED2Open) Descent: FreeSpace – The Great War FreeSpace 2: G.E.C.K. Fallout 3 Fallout: New Vegas: Gem Editor: Call to Arms: Has two parts Map editor and Mission editor: GenEd: Ground Control: GMEdit: Get Medieval: Graphics Adventure Game Builder: Graphics Adventure Game Builder: DOS game rpg ...
PC Building Simulator is a simulation-strategy video game produced by The Irregular Corporation and Romanian independent developer, Claudiu Kiss. The game is centered around owning and running a workshop which builds and maintains PCs, mainly gaming-oriented ones.
OpenCity is the product of programmer Duong-Khang Nguyen and 3D artist Frédéric Rodrigo. Nguyen was inspired by the open source game FreeReign; when he realized that the FreeReign project was cancelled and the source code was not in the condition to be improved, he began development on his own city-building simulator. [3]
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Defunct online, social SimCity spin ... Tycoon sim with minimalist 3D graphics. Former name: ... Overseer Games: Historical: WIN: Survival city-builder. 2021:
Away Builder is an open-source integrated development environment for importing, refining, preparing and exporting 3D models and animations. [5] It can import 3D models from various 3D applications such as Autodesk 3ds Max , and can bake lighting into texture maps. [ 5 ]
Workers & Resources: Soviet Republic was developed based on the previous success of other similar games in the genre, including Cities: Skylines and Transport Fever.Unlike previous games, the focus of Workers & Resources: Soviet Republic was to simulate the economic systems of Communist states, particularly the Eastern Bloc economies during the Cold War era, with the game being set between the ...
Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.