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The JME Molecule Editor is a molecule editor Java applet with which users make and edit drawings of molecules and reactions (including generating substructure queries), and can display molecules within an HTML page. [1] The editor can generate Daylight simplified molecular-input line-entry system (SMILES) or MDL Molfiles of the created structures.
Java 3D central hierarchies in LePUS3. Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process.
The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations. [ 7 ] [ 8 ] The engine has been adopted by industries outside video gaming, such as film , automotive , architecture , engineering , construction , and the United States Armed Forces .
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The Editor also supports all the CryEngine features such as vehicles and physics, scripting, advanced lighting (including real time, moving shadows), Polybump technology, shaders, 3D audio, character inverse kinematics and animation blending, dynamic music, Real Time Soft Particle System and Integrated FX Editor, Deferred Lighting, Normal Maps ...
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
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Specific demonstrations at CEDEC were a pre-integrated skin shader for simulation of light through (human/animal) skin effects, and a 'liquid' shader; surface reflections were modelled using a screen space reflection technique originally developed by Crytek, utilising parallax-corrected environmental maps; a hair modelling effect using runtime ...