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Joseph Staten is an American writer best known for his work at video game studios Bungie, Microsoft Studios, and 343 Industries.. At Bungie, Staten served as director of cinematics for the studio's games, including the Halo series; he would write mission scripts and movie dialogue for the titles.
I Love Bees ends with the Covenant invading Earth, corresponding to a major plot point in Halo 2. [9] Due to Bungie's commitment to the development of Halo 2 during I Love Bees ' run, they were unable to assist 42 Entertainment with story creation, and so the ARG's story is only tangentially related to the main Halo storyline. [12]
Blood Gulch takes place in a box canyon on a Halo ring that is enclosed on all sides by high natural walls. The canyon's interior is a "vast expanse of undulating landscape and scattered pieces of natural cover", with a base on each end for the Red and Blue teams. [3]
The novel features characters from the Halo: Fractures short story "Lessons Learned". Halo: Bad Blood: June 26, 2018 ISBN 978-1501128257: Novelization: Features Spartan Edward Buck and other characters from Halo 3: ODST. The novel follows up on the novella New Blood, as well as the events of Halo 5. Halo: Silent Storm: September 4, 2018 ISBN ...
This latter era has instead become dominated by the multi-platform Fortnite Battle Royale and related games, which is one of the most-played video game franchises of all time with over 350 million registered players. [4] Epic Games has developed around 40 games since 1991 and published over 20 more, and has multiple games under development.
Halo: Contact Harvest is a military science fiction novel by Joseph Staten.Released in October 2007, it is the fifth novel based on the Halo video game franchise.Staten was a longtime employee of Bungie, the developer of the Halo video game series; he directed the cut scenes in the video games and is a major contributor to Halo ' s storyline.
The first-person shooter Halo: Combat Evolved was actually designed as a third-person shooter, but added a first-person perspective to improve the interface for aiming and shooting. [14] The game switches to a third-person viewpoint when the avatar is piloting a vehicle, [ 6 ] and this combination of first-person for aiming and third-person for ...
Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...