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For a plain puzzle, the clue-word is indicated by a simple definition. If the competition puzzle is a special, finding the clue-word may be part of the puzzle and frequently the submitted clue has to conform to the puzzle's particular conventions. [6] Azed Prize Bookplate (Reg Boulton design) The competition results are announced three weeks later.
Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.
Cryptic crossword clues consist typically of a definition and some type of word play. Cryptic crossword clues need to be viewed two ways. One is a surface reading and one a hidden meaning. [27] The surface reading is the basic reading of the clue to look for key words and how those words are constructed in the clue. The second way is the hidden ...
A clue containing a comparative or superlative always has an answer in the same degree (e.g., [Most difficult] for TOUGHEST). [6] The answer word(s) will not appear in the clue itself. The number of words in the answer is not given in the clue—so a one-word clue can have a multiple-word answer. [28]
An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.
Clues are an integral part of the 1943 board game Cluedo. A clue or a hint is a piece of information bringing someone closer to a conclusion [1] or which points to the right direction towards the solution. [2] It is revealed either because it is discovered by someone who needs it or because it is shared (given) by someone else.
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...