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  2. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈ d aɪ k s t r ə z / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later.

  3. Shortest-path tree - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_tree

    In connected graphs where shortest paths are well-defined (i.e. where there are no negative-length cycles), we may construct a shortest-path tree using the following algorithm: Compute dist(u), the shortest-path distance from root v to vertex u in G using Dijkstra's algorithm or Bellman–Ford algorithm.

  4. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.

  5. Edge disjoint shortest pair algorithm - Wikipedia

    en.wikipedia.org/wiki/Edge_Disjoint_Shortest...

    One algorithm is a slight modification of the traditional Dijkstra's algorithm, and the other called the Breadth-First-Search (BFS) algorithm is a variant of the Moore's algorithm. [5] [6] Because the negative arcs are only on the first shortest path, no negative cycle arises in the transformed graph (Steps 2 and 3). In a nonnegative graph, the ...

  6. Dykstra's projection algorithm - Wikipedia

    en.wikipedia.org/wiki/Dykstra's_projection_algorithm

    Dykstra's algorithm is a method that computes a point in the intersection of convex sets, and is a variant of the alternating projection method (also called the projections onto convex sets method). In its simplest form, the method finds a point in the intersection of two convex sets by iteratively projecting onto each of the convex set; it ...

  7. Bidirectional search - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_search

    Andrew Goldberg and others explained the correct termination conditions for the bidirectional version of Dijkstra’s Algorithm. [1] As in A* search, bi-directional search can be guided by a heuristic estimate of the remaining distance to the goal (in the forward tree) or from the start (in the backward tree).

  8. Parallel single-source shortest path algorithm - Wikipedia

    en.wikipedia.org/wiki/Parallel_single-source...

    There are classical sequential algorithms which solve this problem, such as Dijkstra's algorithm. In this article, however, we present two parallel algorithms solving this problem. Another variation of the problem is the all-pairs-shortest-paths (APSP) problem, which also has parallel approaches: Parallel all-pairs shortest path algorithm.

  9. Dijkstra–Scholten algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra–Scholten_algorithm

    The Dijkstra–Scholten algorithm (named after Edsger W. Dijkstra and Carel S. Scholten) is an algorithm for detecting termination in a distributed system. [1] [2] The algorithm was proposed by Dijkstra and Scholten in 1980. [3] First, consider the case of a simple process graph which is a tree. A distributed computation which is tree ...