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  2. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour Interactive Inc. (stylized as "bEHAVIOUR", sometimes shortened to "BHVR") is a Canadian video game developer and publisher based in Montreal. The studio is best known for the multiplayer horror game Dead by Daylight .

  3. Neil Rackham - Wikipedia

    en.wikipedia.org/wiki/Neil_Rackham

    Rackham’s work as a research fellow led to his first books, The Evaluation of Management Training (Gower Press, 1970), written with Peter B. Warr and Michael William Bird; Developing Interactive Skills (Wellens Publishing, 1971), co-authored with Peter Honey and Michael J. Colbert; and Behaviour Analysis in Training (McGraw-Hill UK, 1977), with Terry Morgan.

  4. Dead by Daylight - Wikipedia

    en.wikipedia.org/wiki/Dead_by_Daylight

    Dead by Daylight is an online asymmetric multiplayer survival horror video game developed and published by Canadian studio Behaviour Interactive.It is a one-versus-four game in which one player takes on the role of a Killer and the other four play as Survivors; [a] the Killer must hunt and impale each Survivor on sacrificial hooks to appease a malevolent force known as the Entity, while the ...

  5. Anthology Inc. - Wikipedia

    en.wikipedia.org/wiki/Anthology_Inc.

    Anthology Inc. Company type Privately held Industry Educational technology Founded January 21, 1997 ; 28 years ago (1997-01-21) Washington, D.C., U.S. Founders Stephen Gilfus Daniel Cane Michael Chasen Matthew Pittinsky Headquarters Reston, VA, U.S. Number of locations 18 Area served Worldwide Services Platform and enterprise consulting, managed hosting, student and training services, online ...

  6. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification as an educational and behavior modification tool reached the public sector by 2012, when the United States Department of Energy co-funded multiple research trials, [145] including consumer behavior studies, [146] adapting the format of Programmed learning into mobile microlearning to experiment with the impacts of gamification in ...

  7. CPS expands access to remote learning: ‘For kids who ... - AOL

    www.aol.com/news/cps-expands-access-remote...

    For show-and-tell Friday, Genevieve Billingsley handed her granddaughter, Alaina, a green and yellow ukulele. The 5-year-old picked at the strings in front of her iPad as she sat on the sofa in ...

  8. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  9. Interactive Brokers founder on why he owns crypto ... - AOL

    www.aol.com/finance/interactive-brokers-founder...

    Interactive Brokers is making a push into cryptocurrency trading. Yahoo Finance Live catches up with Interactive Brokers founder Thomas Peterffy on all things crypto.