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First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
The entire game uses only 97,280 bytes of disk space. In contrast, most contemporaneous first-person shooters filled one or more CDs or DVDs. [2] According to the developers, .kkrieger itself would take up around 200–300 MB of space if it had been stored the conventional way. [3]
Alien Swarm, a free top down shooter from Valve used to test the Source 2010 beta. America's Army is the official United States Army game. Anchorhead, a horror interactive fiction game. ADOM, a roguelike game (technically postcardware) by Thomas Biskup. Assault Cube, a Counter-Strike-like first person shooter with low system requirements.
Ravenfield consists of multiple team game modes that revolve around capturing flags on a given map, and gaining points by killing members of the enemy team. The game is inspired by other multiplayer first-person shooter games such as Battlefield and Call of Duty. Modding is supported via the Steam Workshop, with community members designing ...
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The developer, platform, and release date are provided where available.
MDK is a 1997 third-person shooter video game developed by Shiny Entertainment for Windows and subsequently ported to Mac OS by Shokwave, [6] and to the PlayStation by Neversoft. [7] The game was published on all systems by Playmates Interactive Entertainment (PIE) in North America, while Shiny handled the European release.