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3D model of a truncated icosahedron In geometry , the truncated icosahedron is a polyhedron that can be constructed by truncating all of the regular icosahedron 's vertices. Intuitively, it may be regarded as footballs (or soccer balls) that are typically patterned with white hexagons and black pentagons.
The ball and all players are represented as circles on the plane of the field. Their position is restricted to the two dimensions of the plane. SimSpark, the platform on top of which the 3D simulation sub-league is built, was registered with SourceForge in 2004. [5] The platform itself is now well established [6] with ongoing development. [7]
In doing so, it helps research towards the RoboCup Federation's goal of developing a team of fully autonomous humanoid robots that can win against the human world soccer champion team in 2050. [1] The first version of the 3D server was released on 2003-12-30, [2] after an initial proposal presented at the 2003 RoboCup symposium. [3]
Two teams of six robots which are limited to an 18 cm diameter and 15 cm height play soccer with an orange golf ball. They are identified and tracked by four overhead cameras connected to an off-field computer. The field size is 9metersx6meters. Then robots' and balls' status including their position and id are sent to teams' computers.
An official FIFA approved ball is used in matches, and rules with respect to tackles and controlling the ball apply to robot soccer similar to their equivalent rules in human soccer. Modifications with respect to the FIFA rulebook are the field dimensions, which are reduced to 12 m by 18 m, and the number of players per team, which is five in ...
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The original Virtua Striker, released in 1994, was the first association football game to use 3D computer graphics, and was also notable for its early use of texture mapping, [1] along with Sega's own racing video game Daytona USA. [2] Sega advertised the game as "the first three-dimensional computer graphic soccer game". [3]
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