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The development of Windows 95 (codenamed Chicago) began around March 1992, [1] [2] [3] just after the release of Windows 3.1 and designed to be the successor to both Windows 3.1 and Microsoft's text-based MS-DOS. [4]
Windows 95 is a consumer-oriented operating system developed by Microsoft and the first of ... Windows for Workgroups 3.11 and Windows NT 3.1 were still in development.
Nashville was an operating system planned to have been released between Windows 95 and Windows 98, presumably under the "Windows 96" moniker. Neptune — Early 2000: NT 5.50: 5111: Neptune, based on the Windows 2000 codebase, was planned to be the first version of Microsoft Windows NT to have a consumer edition variant.
As you can see in the Windows 95 review from back in the days in the video above, the system offered what at the time was a groundbreaking user interface design and it marked significant ...
PowerToys for Windows 95 were developed by the Windows Shell Development Team. Some of the tools work on later versions of Windows up to Windows XP, but others may interfere with newer built-in features on Windows 98, ME, and XP. [6]
Terminal Server adds "multiheading" support to Windows (the ability to run multiple instances of the graphics subsystem), and the hydra is a mythological monster with multiple heads. [109] Jaguar — — 16-bit DOS kernel for Windows 95 based on MS-DOS 5.0, used by Windows 95 boot loader and compatibility layer. [7] [105] [106] Jupiter ...
During the development of Windows 95, the shell developers had several stuffed animals as mascots. In addition to the Microsoft Bear, there were two bunnies as well - the smaller 16-bit Bunny and the larger 32-bit Bunny. The bunnies' names referred to the fact that Windows 95 was the transitional OS. [3]
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