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  2. Reader Rabbit Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Kindergarten

    The game was the 4th top-selling educational title across 13 computer software retail chains (representing 53 percent of the U.S. market) for the week that ending on October 31. [7] Across October, the game was the second top educational software programs for PCs, after The American Girls Premiere . [ 8 ]

  3. Blue's Clues Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Blue's_Clues_Kindergarten

    Blue's Clues Kindergarten is a Windows and Macintosh PC video game distributed on CD-ROM. [2] Based on the television series Blue's Clues , kids can learn different skills that will help them get ready for grade school.

  4. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. Millie's Math House (1992) on mathematics, Bailey's Book House (1993) on language, Sammy's Science House (1994) on science, and Trudy's Time and Place House (1995) on history and geography.

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  6. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.