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  2. The Simpsons: Cartoon Studio - Wikipedia

    en.wikipedia.org/wiki/The_Simpsons:_Cartoon_Studio

    The Simpsons Cartoon Studio is a design program for creating cartoons using characters, sounds, music, and locations from the American animated television series The Simpsons. [1] [2] To create a cartoon, one first selects a background, then inserts characters, props, and special effects, and after that adds dialog, sound effects, and music. [3]

  3. Vyond - Wikipedia

    en.wikipedia.org/wiki/Vyond

    Vyond provides its users with a library containing tens of thousands of pre-animated assets, which can be controlled through a drag & drop interface. Asset types include characters, actions, templates, props, text boxes, music tracks, and sound effects. Users can also upload their own assets, such as audio files, image files, or video files.

  4. Pivot Animator - Wikipedia

    en.wikipedia.org/wiki/Pivot_Animator

    Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).

  5. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.

  6. FlipaClip - Wikipedia

    en.wikipedia.org/wiki/FlipaClip

    FlipaClip allows users to create 2D frame-by-frame animations. [4] [5] Besides the basic drawing features, users can use a customizable rule tool; import images, videos and audio files; create multiple frame layers at various frames per second; [6] [7] and export their work in various file formats.

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    MakeHuman is developed using 3D morphing technology.Starting from a standard (unique) androgynous human base mesh, it can be transformed into a great variety of characters (male and female), mixing them with linear interpolation.